Students at Chess Magnet enjoy the benefits of first-class technology, with a Java-based Training Room and a strong chess engine helping to power their progress.
The Student Training Room is highly interactive. Numerous lesson types are available, complete with hints, audible cues, and automatic feedback. Some lessons use the "multiple choice" format; others ask the student to select squares on the chessboard; and some require the student to achieve a specific goal, such as checkmate, against the powerful built-in chess engine.
Students can use the Chess Magnet Rating Test to estimate their chess strength at any time.
Students are able to page through the curriculum and choose a topic to study. However, when their coach has made specific assignments, a student must complete those assignments before choosing their own topics.
Chess Magnet monitors each student's performance and keeps a record of what the student has studied, what they have mastered, and what they need more help with. Chess Magnet automatically challenges each student with a wide variety of exercises at an appropriate level of difficulty.
Students can leave the Training Room at any time, and they will start in the same place the next time they log in.
Students may also request a Progress Report at any time. The Progress Report, which is produced automatically, gives a clear picture of their improvement over time. Whenever a student has achieved a new level to be proud of, the student can print out their Progress Report and pin it on the wall.
The Student Training Room is an engaging, quick-paced environment that makes learning fun.